<Entity name="$animal_ant"> <Base file="data/entities/base_enemy_basic.xml" > <AnimalAIComponent _enabled="1" preferred_job="JobDefault" escape_if_damaged_probability="50" attack_melee_damage_min="0.6" attack_melee_damage_max="1.0" attack_melee_max_distance="15" attack_ranged_min_distance="20" attack_ranged_max_distance="50" creature_detection_range_x="300" creature_detection_range_y="300" attack_melee_action_frame="3" attack_ranged_action_frame="2" food_material="blood" needs_food="1" sense_creatures="1" attack_ranged_enabled="1" attack_melee_enabled="1" can_fly="0" attack_ranged_entity_file="data/entities/projectiles/acidburst.xml" attack_ranged_frames_between="90" > </AnimalAIComponent> <DamageModelComponent hp="2.5" ragdoll_material="meat_slime" ragdoll_filenames_file="data/ragdolls/ant/filenames.txt" blood_material="slime" blood_spray_material="slime" fire_probability_of_ignition="5" materials_that_damage="lava,poison,blood_cold,blood_cold_vapour" materials_how_much_damage="0.004,0.001,0.0008,0.0007" air_lack_of_damage="0.2" air_needed="1" blood_sprite_directional="data/particles/bloodsplatters/bloodsplatter_directional_purple_$[1-3].xml" blood_sprite_large="data/particles/bloodsplatters/bloodsplatter_purple_$[1-3].xml" > </DamageModelComponent> <SpriteComponent image_file="data/enemies_gfx/ant.xml" offset_x="0" offset_y="0"> </SpriteComponent> <PathFindingGridMarkerComponent marker_work_flag="16" > </PathFindingGridMarkerComponent> <PathFindingComponent distance_to_reach_node_x="20" distance_to_reach_node_y="20" frames_to_get_stuck="120" can_jump="1" jump_speed="140" initial_jump_lob="1" initial_jump_max_distance_x="80" initial_jump_max_distance_y="60" > </PathFindingComponent> <GenomeDataComponent herd_id="ant" food_chain_rank="7" is_predator="1" > </GenomeDataComponent> <CharacterPlatformingComponent jump_velocity_y="-12" run_velocity="12" > </CharacterPlatformingComponent> <HitboxComponent _enabled="1" aabb_max_x="6.5" aabb_max_y="4" aabb_min_x="-6.5" aabb_min_y="-10" > </HitboxComponent> <CameraBoundComponent max_count="30" distance="160000"> </CameraBoundComponent> <CharacterDataComponent collision_aabb_min_x="-4.0" collision_aabb_max_x="4.0" collision_aabb_min_y="-5" collision_aabb_max_y="3" mass="2.0" > </CharacterDataComponent> </Base> </Entity>