<Entity  name="$animal_ant">

	<Base file="data/entities/base_enemy_basic.xml" >
		<AnimalAIComponent
			_enabled="1"
			preferred_job="JobDefault"
			escape_if_damaged_probability="50"
			attack_melee_damage_min="0.6"
			attack_melee_damage_max="1.0"
			attack_melee_max_distance="15"
			attack_ranged_min_distance="20"
			attack_ranged_max_distance="50"
			creature_detection_range_x="300"
			creature_detection_range_y="300"
			attack_melee_action_frame="3"
			attack_ranged_action_frame="2"
			food_material="blood"
			needs_food="1"
			sense_creatures="1"
			attack_ranged_enabled="1"
			attack_melee_enabled="1"
			can_fly="0"
			attack_ranged_entity_file="data/entities/projectiles/acidburst.xml"
			attack_ranged_frames_between="90" >
		</AnimalAIComponent>

		<DamageModelComponent
            hp="2.5"
            ragdoll_material="meat_slime"
			ragdoll_filenames_file="data/ragdolls/ant/filenames.txt"
			blood_material="slime"
			blood_spray_material="slime"
			fire_probability_of_ignition="5"
			materials_that_damage="lava,poison,blood_cold,blood_cold_vapour"
			materials_how_much_damage="0.004,0.001,0.0008,0.0007"
			air_lack_of_damage="0.2"
			air_needed="1"
			blood_sprite_directional="data/particles/bloodsplatters/bloodsplatter_directional_purple_$[1-3].xml"
			blood_sprite_large="data/particles/bloodsplatters/bloodsplatter_purple_$[1-3].xml"
			>
		</DamageModelComponent>

		<SpriteComponent
			image_file="data/enemies_gfx/ant.xml"
			offset_x="0"
			offset_y="0">
		</SpriteComponent>

		<PathFindingGridMarkerComponent
			marker_work_flag="16" >
		</PathFindingGridMarkerComponent>

		<PathFindingComponent
		    distance_to_reach_node_x="20"
		    distance_to_reach_node_y="20"
			frames_to_get_stuck="120"
			can_jump="1"
			jump_speed="140"
			initial_jump_lob="1"
			initial_jump_max_distance_x="80"
			initial_jump_max_distance_y="60" >
		</PathFindingComponent>

		<GenomeDataComponent
			herd_id="ant"
			food_chain_rank="7"
			is_predator="1" >
		</GenomeDataComponent>

		<CharacterPlatformingComponent
			jump_velocity_y="-12"
			run_velocity="12"  >
		</CharacterPlatformingComponent>

		<HitboxComponent
			_enabled="1"
			aabb_max_x="6.5"
			aabb_max_y="4"
			aabb_min_x="-6.5"
			aabb_min_y="-10"
			>
		</HitboxComponent>

		<CameraBoundComponent
			max_count="30"
			distance="160000">
		</CameraBoundComponent>

		<CharacterDataComponent
			collision_aabb_min_x="-4.0"
			collision_aabb_max_x="4.0"
			collision_aabb_min_y="-5"
			collision_aabb_max_y="3"
			mass="2.0"
			>
		</CharacterDataComponent>
	</Base>



</Entity>