<Entity tags="boss_alchemist" > <InheritTransformComponent> <Transform position.x="0" position.y="-12" > </Transform> </InheritTransformComponent> <LuaComponent script_source_file="data/entities/animals/boss_alchemist/projectile_counter.lua" execute_every_n_frame="1" > </LuaComponent> <Entity> <InheritTransformComponent> <Transform position.x="0" position.y="-10" > </Transform> </InheritTransformComponent> <CellEaterComponent radius="38" eat_probability="99"> </CellEaterComponent> </Entity> <ParticleEmitterComponent emitted_material_name="spark_purple_bright" gravity.y="0.0" lifetime_min="0.5" lifetime_max="1.5" count_min="2" count_max="8" render_on_grid="1" fade_based_on_lifetime="1" area_circle_radius.max="48" cosmetic_force_create="0" airflow_force="0.5" airflow_time="0.01" airflow_scale="0.05" emission_interval_min_frames="1" emission_interval_max_frames="1" emit_cosmetic_particles="1" is_emitting="1" > </ParticleEmitterComponent> <ParticleEmitterComponent emitted_material_name="spark_purple_bright" gravity.y="0.0" lifetime_min="0.5" lifetime_max="1.5" count_min="8" count_max="12" render_on_grid="1" fade_based_on_lifetime="1" area_circle_radius.min="48" area_circle_radius.max="48" cosmetic_force_create="0" airflow_force="0.3" airflow_time="0.01" airflow_scale="0.05" emission_interval_min_frames="1" emission_interval_max_frames="1" emit_cosmetic_particles="1" is_emitting="1" > </ParticleEmitterComponent> <Base file="data/entities/projectiles/deck/base_field.xml"> <SpriteComponent image_file="data/particles/area_indicator_096_purple.png" z_index="1.2" offset_x="48" offset_y="48" > </SpriteComponent> <SpriteParticleEmitterComponent _enabled="0" > </SpriteParticleEmitterComponent> <ProjectileComponent damage_game_effect_entities="" lifetime="240" > <config_explosion explosion_sprite="data/particles/blast_out.xml" > </config_explosion> </ProjectileComponent> <AudioLoopComponent file="data/audio/Desktop/projectiles.bank" event_name="player_projectiles/field_transmutation/loop" auto_play="1" > </AudioLoopComponent> </Base> <LuaComponent script_source_file="data/entities/animals/boss_alchemist/projectile_counter_away.lua" execute_every_n_frame="-1" execute_on_removed="1" > </LuaComponent> </Entity>