<Entity name="$animal_scavenger_invis" >

	<Base file="data/entities/base_enemy_flying.xml" >
		<ItemChestComponent level="2" > </ItemChestComponent>
		<AnimalAIComponent
			_enabled="1"
			preferred_job="JobDefault"
			escape_if_damaged_probability="100"
			attack_if_damaged_probability="0"
			tries_to_ranged_attack_friends="1"
			attack_melee_damage_min="0.4"
			attack_melee_damage_max="0.7"
			creature_detection_range_x="400"
			creature_detection_range_y="400"
			creature_detection_angular_range_deg="60"
			attack_melee_max_distance="20"
			food_material="meat"
			needs_food="0"
			sense_creatures="1"
			can_fly="1"
			attack_melee_enabled="0"
			attack_melee_max_distance="10"
			attack_landing_ranged_enabled="1"
			attack_ranged_enabled="1"
			attack_ranged_action_frame="1"
			attack_ranged_min_distance="0"
			attack_ranged_max_distance="260"
			attack_ranged_entity_file="data/entities/projectiles/invisshot.xml"
			attack_ranged_entity_count_min="1"
			attack_ranged_entity_count_max="1"
			attack_ranged_frames_between="30"
			attack_ranged_offset_x="7"
			attack_ranged_offset_y="-6.8"
			aggressiveness_min="90"
			aggressiveness_max="100"
			>
		</AnimalAIComponent>

		<DamageModelComponent
            hp="0.75"
            materials_create_messages="1"
			ragdoll_filenames_file="data/ragdolls/scavenger_invis/filenames.txt"
			fire_probability_of_ignition="5"
    		blood_spray_material="blood"
			>
		</DamageModelComponent>

		<SpriteComponent
			image_file="data/enemies_gfx/scavenger_invis.xml"
			offset_x="0"
			offset_y="0">
		</SpriteComponent>

		<PathFindingComponent
			can_jump="0"
			can_fly="1"
			jump_speed="80"
			initial_jump_lob="1"
			initial_jump_max_distance_x="60"
			initial_jump_max_distance_y="60" >
		</PathFindingComponent>

		<PathFindingGridMarkerComponent
			marker_work_flag="24" >
		</PathFindingGridMarkerComponent>

		<GenomeDataComponent
			herd_id="healer"
			food_chain_rank="9"
			is_predator="1" >
		</GenomeDataComponent>

		<CharacterPlatformingComponent
			fly_speed_change_spd="0.8"
			fly_velocity_x="28"
			accel_x="0.03"
			jump_velocity_y="-12"
			run_velocity="17"  >
		</CharacterPlatformingComponent>

		<CameraBoundComponent
			max_count="30"
			distance="160000">
		</CameraBoundComponent>

		<HitboxComponent
            _enabled="1"
			aabb_min_x="-5"
            aabb_max_x="5"
			aabb_min_y="-12"
            aabb_max_y="3"
			>
        </HitboxComponent>

		<CharacterDataComponent
			collision_aabb_min_x="-2.0"
			collision_aabb_max_x="2.0"
			collision_aabb_min_y="-3"
			collision_aabb_max_y="3"
			mass="1.1"
			>
		</CharacterDataComponent>
	</Base>

  <Base file="data/entities/base_jetpack.xml" />

  <LightComponent
    _enabled="1"
    radius="50"
    fade_out_time="1.5" >
  </LightComponent>

	<ItemPickUpperComponent
    	is_in_npc="1">
    </ItemPickUpperComponent>

	<AudioComponent
		file="data/audio/Desktop/animals.bank"
		event_root="animals/scavenger" >
	</AudioComponent>

</Entity>