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				|  | @ -1,6 +1,6 @@ | |||
| import { IAnimationData } from './Interfaces/IAnimationData'; | ||||
| import { IProjectData } from './Interfaces/IProjectData'; | ||||
| import { IFramePinData } from './Interfaces/IFramePinData'; | ||||
| import { IProjectData } from './Interfaces/IProjectData'; | ||||
| 
 | ||||
| export class FrameHandler { | ||||
| 	private start: number = 0; | ||||
|  | @ -74,7 +74,7 @@ export class FrameHandler { | |||
| 
 | ||||
| 	public TogglePlayingAnimation() { | ||||
| 		this.playingAnimation = !this.playingAnimation; | ||||
| 		if (this.playingAnimation && this.currentFrame == this.filenames.length - 1 && !this.animationData.loop) { | ||||
| 		if (this.playingAnimation && this.currentFrame === this.filenames.length - 1 && !this.animationData.loop) { | ||||
| 			this.currentFrame = -1; | ||||
| 		} | ||||
| 		console.log('playingAnimation = ', this.playingAnimation); | ||||
|  | @ -116,7 +116,9 @@ export class FrameHandler { | |||
| 			// draw pins
 | ||||
| 			for (let i = 0; i < 10; i++) { | ||||
| 				this.canvasContext.strokeStyle = '#FF0000'; | ||||
| 				let currentSelectedPinData: IFramePinData = this.animationData.frames[this.projectData.currentFrame][i]; | ||||
| 				const currentSelectedPinData: IFramePinData = this.animationData.frames[this.projectData.currentFrame][ | ||||
| 					i | ||||
| 				]; | ||||
| 				if (currentSelectedPinData !== null && currentSelectedPinData !== undefined) { | ||||
| 					this.DrawCrossHair(50, this.canvasContext, currentSelectedPinData.x, currentSelectedPinData.y); | ||||
| 				} | ||||
|  |  | |||
|  | @ -4,8 +4,8 @@ import { CanvasHandler } from './canvas_handler'; | |||
| import { FileHandler } from './file_handler'; | ||||
| import { FrameHandler } from './frame_handler'; | ||||
| import { IAnimationData } from './Interfaces/IAnimationData'; | ||||
| import { IProjectData } from './Interfaces/IProjectData'; | ||||
| import { IFrame } from './Interfaces/IFrame'; | ||||
| import { IProjectData } from './Interfaces/IProjectData'; | ||||
| import { PinHandler } from './pin_handler'; | ||||
| 
 | ||||
| export class Page { | ||||
|  |  | |||
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